The Open Area

This chapter deals with ALL locations outside walls, caves and the underground.

At  X: 44 Y: 58 is a cave with first a trap, then some treasure. To find the treasure you must leave the area. Rocks will then fall on you, revealing a small amount of gold.

At  X: 39 Y: 63 are some McBane guards fighting of thieves. Help them out.

At  X: 43 Y: 65 is a tied up, dying McBane guard. He's really dying, no spells will save him.

At  X: 39 Y: 71 you'll find some angry cave bears instead of thieves.

At  X: 40 Y: 79 is some treasure. And some trolls.

At  X: 50 Y: 81 is the secret entrance to the thieves' tunnel. Try to pick lock or use the knock spell.

At  X: 51 Y: 75 is a lot of thieves. Kill these to gain entrance to McBane's castle.

At  X: 56 Y: 82 is a trap door. Encounter button, then detect trap. There's some treasure too.

At X: 41 Y: 88 is a pouch. It's actually a bait to lure adventurers such as you into the cave. Some driders will attack if you approach it.

At  X: 37 Y: 88 are some "Knolls" who don't appreciate your company.

At  X: 32 Y: 79 are some hell bats. Kill them and you'll find a box with a map.

At  X: 86 Y: 74 is a nice orc with information on Zukar.

At  X: 72 Y: 34 is an iron door. It leads to an underground area where some blue dragons live. They have some treasure. You'll meet a man on your way to the door telling you to avoid it. Well, don't listen to him.

At  X: 60 Y: 53 is the best way in and out of the Underground. 

At X: 56 Y: 63 you'll fall into an underground cavern. You might have a hard time getting out of it, but go to the next chapter and you will be enlightened…

At  X: 8 Y: 18 is an old grave. You'll find a map there.

At  X: 51 Y: 35 are some good information.

At  X: 58 Y: 40 you'll find Daniel, a young monk. He'll ask you to take a letter to his fiancée. She's helping people out near The Great Lake. Do so and he will reward you when you get back.

At  X: 23 Y: 23 are some people with information on Merdonis.

At  X: 25 Y: 30 and in the surrounding area you'll get information after each solved "mission".

At  X: 4 Y: 1 is a small tannery.

At  X: 37 Y: 12 is a cave leading to Merdonis. Keep walking northeast in the mountains to get there. You'll know when you're close. Just pray you've paid the registration fee. You can also get to Merdonis through caves located at X: 24 Y: 3 or X: 29 Y: 16.

At  X: 55 Y: 12 is the passage to The Great Lake.

At  X: 16 Y: 50 is the gates leading to The City of Lord Voltan.

At  X: 2 Y: 59 are some people who have fled from Ketonia.

At  X: 24 Y: 86 are the city gates of Ketonia.